ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ
QUESTIONS to kick-start lectures
ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ
1.  Intro
- Who has developed something for a (real) customer?
  - What was the hardest aspect?
  - How much was "programming"?
  - How often did you meet the customer?
  - How precise were the requirements?
- Who has worked in a team?
  - What worked well? Poorly?
- Who has worked on extending an existing SW system?
  - What was hardest?
2.  Requirements Collection
- What belongs in a requirements specification?
- What does the requirement "user-friendly" mean?
3.  The Planning Game
3.  Responsibility-Driven Design
4.  Modeling Objects and Classes
5.  Modeling Behaviour
6.  User Interface Design
7.  Software Validation
8.  Project Management
9.  Software Architecture
10. Software Quality
11. Software Metrics
ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ
