Serialized Form
_gameFactory
RemoteGameFactory _gameFactory
_game
RemoteGame _game
_view
GameView _view
_connected
int _connected
_game
BoardGame _game
_game
RemoteGame _game
_gameFactory
RemoteGameFactory _gameFactory
_label
java.awt.Label _label
_mark
char _mark
- The character of our Player.
To keep the client/server interface small,
we do not have a Remote interface to the
game's Players, but simply represent a
Player as a char ('X' or 'O'). The remote
game interprets this on the server side ...
_places
client.Place[][] _places
col
int col
mark
char mark
row
int row