Serialized Form

Class tictactoe.AssertionException implements Serializable


Class client.GameApplet implements Serializable

Serialized Fields

_gameFactory

RemoteGameFactory _gameFactory


Class tictactoe.GameFactory implements Serializable

Serialized Fields

_game

RemoteGame _game


Class client.GameObserver implements Serializable

Serialized Fields

_view

GameView _view


Class tictactoe.GameProxy implements Serializable

Serialized Fields

_connected

int _connected

_game

BoardGame _game


Class client.GameView implements Serializable

Serialized Fields

_game

RemoteGame _game

_gameFactory

RemoteGameFactory _gameFactory

_label

java.awt.Label _label

_mark

char _mark
The character of our Player. To keep the client/server interface small, we do not have a Remote interface to the game's Players, but simply represent a Player as a char ('X' or 'O'). The remote game interprets this on the server side ...

_places

client.Place[][] _places


Class server.Move implements Serializable

Serialized Fields

col

int col

mark

char mark

row

int row