I am a bachelor student at the University of Bern in the Software Composition Group. Under the supervision of Andrei Chiş I work on my thesis in the area of embeding visualisations in user insterface or moldable tools.
As part of Glamorous Toolkit team I am involved in building moldable tools and Pharo IDE.
Sparta is an almost stateless vector graphics API for Pharo that provides bindings to the Moz2D rendering backend. Moz2D is the extracted graphical engine from Mozilla Firefox compiled as standalone shared library together with the extern C bindings required to call the engine from Pharo.
(All images are rendered using Sparta in Pharo)
Moz2D, and as result Sparta, has support of native OS graphic engines, as well as cross platform ones. On all platforms Sparta provides support of Cairo and Skia. Additionally, high performant CoreGraphics and CoreGraphics Accelerated on Mac OS and Direct2D on Windows. In total Sparta supports 5 different rendering backends.
One of the biggest improvements compared to existing graphics engines from Pharo is advanced high quality text rendering with multi-language support.
The current Pharo text rendering engines draw a piece of text with one concrete font and style. If the font does not have an appropriate character, a stub glyph will be rendered instead. Sparta introduces a notion of font groups that allow us to achieve a smooth fallback font detection based on the selected font style, language and missing glyphs. Fallback font support requires more complex text measurement, as multiple fonts faces are involved to render a single piece of text.
Since Sparta is based on the Moz2D backend that was designed for web browsers, we can get support for a wide variety of filter primitives. Sparta provides an ability to compose multiple filter primitives to get a single, advanced filter. For example, with the help of ColorMatrix and TableTransfer filters we can simulate some popular Instagram-like filters, for example Nashville, Inkwell or Brannan. <img src="https://github.com/syrel/Sparta/raw/master/screenshots/Sparta-v1-Filters.png" alt="Instagram-like filters implemented with Sparta" title="Sparta Filters" width=400 style="margin:0; display: block\"">
We should not forget that first of all Sparta is a vector graphics engine. It allows developers to create, fill and stroke custom paths and shapes. Together with gaussian blur, we can achieve astonishing results that were not possible before.
Brick is a set of vector-based material design widgets for Pharo.
sponsored by ESUG as SummerTalk2015 project
Spotter search tool for Pharo is my second project which started based on ideas of Tudor Gîrba. Later on Spotter got a small international community around.
Spotter won 2015 ESUG Innovation Technology Award.
Pager for GT Inspector
My first project in the Software Composition Group was called Pager which supposed to improve navigation in Moldable inspector. As part of it I got familiar with Pharo language and started actively participated as contributor and community member.
- European Smalltalk User Group 2016 Technology Innovation Award (1st prize) for Sparta by AliakseiSyrel
- European Smalltalk User Group 2015 Technology Innovation Award (1st prize) for GT Spotter by AliakseiSyrel, Andrei Chiş, Tudor Girba, Juraj Kubelka and Stefan Reichhart
- European Smalltalk User Group 2014 Technology Innovation Award (1st prize) for GT Inspector by Andrei Chiş, Tudor Girba and AliakseiSyrel
- The Glamorous Toolkit for Pharo by Andrei Chis and Aliaksei Syrel at ESUG — Brescia, Italy, July 2015
- GT - A new generation of development tools by Andrei Chis and Aliaksei Syrel at Fosdem — Brussels, Belgium, February 2015
- The GT-Tools Revolution by Andrei Chis, Aliaksei Syrel and Juraj Kubelka at Pharo Days — Lille, France, January 2015 (video)